Homestuck Title Test

inaniloquacity:

Yes, I know, another title test seems pretty redundant at this point. A lot of people enjoy thepageofhopes’s Homestuck Title Test, and they have good reason to! It’s very well thought-out and quite consistent. But since the creation of that test, new information has been revealed in the comic itself that calls into question some of the assumptions made, and of course, there’s always the sticky situation of fanon titles. I wanted to take a title test that adhered to what we know of canon Classpects as strictly as possible while still basing its analysis in valid psychological assessments. And then I thought, well, I’m kind of a hobbyist psychologist, so…

Here it is, a brand-new 3.5-part Homestuck Title Test!

Read More

New test, new titles. Except I just realised I’ve done it wrong, but w/e I’ve wasted way to much time on this already. 

Read More

 bladekindeyewear:

— A Kid in King Arthur’s Court —
tacosnitram asked you:



I don’t know if you’ve answered this, but is there any chance you could explain your reasoning for Page being passive? It makes such a good active-passive ratio and it fits the shoes, I know, but it’s just bugging me that the class talked up as “weak, but with enough untapped potential to become really powerful later” ends up being passive all along. What’s the point of the entire theoretical Page character arc if a Page with realized potential is still only a background player serving others?


I’m so glad you asked!  I’d been waiting for an opportunity to clarify this, and copy over some discussion I made on a forum a while earlier. :)
Even if Andrew hadn’t mentioned that the two ‘most passive classes’ tended male, there are still good reasons to believe that the Page fits as a passive Exploit class.  Or rather, reasons to believe that a passive counterpart to the Knight fits the explanation of the Page class we’ve seen so far.
First, let me talk about Knights.


ARADIA: the knight of time is not necessarily the tactician ARADIA: he is a powerful warrior class which exploits the flow of time as a weapon 


Contrast what Aradia did with what Dave did. Aradia spammed timelines en-masse, “Creating Time” if my role assignments have merit. Dave, however, “Exploited” it.

CG: ANYWAY, SHE AND DAVE DO A LOT OF FROG BREEDING, ACCELERATING THE PROCESS SIGNIFICANTLY BY EXPLOITING TIME TRAVEL, WITH HELP FROM ME AND KANAYA, SINCE WE WERE IN CHARGE OF FROG DUTIES IN OUR SESSION. 
CG: SHE AND DAVE RAN INTO JACK, WHICH I’M SURE HE MUST HAVE SAW COMING BECAUSE I’VE NEVER SEEN ANYONE EXPLOIT TIME TRAVEL SO SHAMELESSLY AS HIM, NOT EVEN ARADIA. 

What did this entail? Establishing ridiculous stable loops: rigging a stock exchange on the scale of super-trillions of boondollars, compressing weeks of frog breeding into a matter of hours, gathering intel on the future only to wrap his will intentionally into it, and shoving multiple coordinated time-selves into a single fight… without dooming himself! He wasn’t creating, destroying, or changing Time. He was just making the maximum possible use of the Time he had!
The “Exploit” class-pair are thus masters of their aspect’s use. A Knight takes their aspect and apply it in ways, or with skill, that nobody else would conceive. If the Page is its passive form… then they invite others to practice similar mastery, and eventually allow the aspect itself to be applied to its largest, most shocking potential! No wonder they’d be a slow, eventually tremendous class.
Especially slow because:


UU: while the more passive bard coUld be seen as “one who allows x to be destroyed, or invites destrUction throUgh x,” as if by the will of the aspect.


Their understanding of the limited amount of the aspect they have at their disposal is only granted by the opportunities at which it shifts and flows, reveals its whims and influence naturally.  A Knight would grab their aspect and grind with it immediately, sharpening up rather fast.  The Page must wait, and it’s a worthwhile price to pay.
(Vriska, who couldn’t wait, ended up tearing the Page in half.  She robbed him of mental clarity time after time when he’d just been building up adventurous courage, like the incident at her quest bed that left him crying and sleeping for most of the session, and eventually punched a hole through him and tossed him into a pit like garbage.  Thief: Tear into Page.  Paper puns.)
Here’s how I’d look at it:
Give a Seer her sword, and she’ll show you how to hone blades sharp enough to rend solid rock asunder.
Give a Mage his sword, and he’ll apply it in battle like a surgeon, twisting himself around other blades as if their attacks had been announced beforehand.
Give a Prince his sword, and he’ll shatter it in a king’s heart.
Give a Bard his sword, and whole armies will soon be swinging and breaking blades against each other.
Give a Sylph her sword, and she’ll mend both her allies’ swords and the allies attached to them.
Give a Maid her sword, and she’ll craft five dozen more.
Give a Witch her sword, and she can swing it as an axe against one to her right, then thrust it as a dagger against one to her left.
Give an Heir his sword, and others’ swords will bend, reshape, and move around him as if he were a nexus for their essence.
Give a Rogue her sword, and ally and enemy alike will find themselves with or without their swords at her whim.
Give a Thief her sword, and she’ll use it to hunt down a vast collection.
Give a Knight his sword, and he’ll cut down foes, mend armor, scale walls, unlock doors, perform alchemy, fell drawbridges, dice vegetables and stir stew, jumpstart cars, unclog his plumbing, clog an enemy’s plumbing, and perform circus entertainment… all with the same, solitary, unchanged sword. And when it finally breaks in half, he’ll use the hilt as a dagger and the tip as a doorstop.

And finally, if you give a Page his sword, he will train slowly.  Driven by the opportunities life hands him to use it, he’ll get better, stronger.  And as he does, he will share his enthusiasm with others, allowing his skill to encourage and bolster the wills and talents of his allies with their swords.  Given enough time… he will lead not just an army, but an army of Knights!
That leadership is involved is the key distinction, here.  Pages may be a very passive class focused on inspiration, but in the sense that leaders are inspirational and powerful as well:


He would rise through the ranks of the cavalreapers and assume command, having proven the most skilled and fearless of them. He would exhi8it a remarka8le pup8tion, the sort only recorded in myth, growing, or perhaps simply revealing, a striking pair of wings. His army thus inspired would spearhead a major re8ellion.


Given time to mature, the Page is much, much more than a Knight.
The Page, you see, is King Arthur!

bladekindeyewear:

— A Kid in King Arthur’s Court —

tacosnitram asked you:

I don’t know if you’ve answered this, but is there any chance you could explain your reasoning for Page being passive? It makes such a good active-passive ratio and it fits the shoes, I know, but it’s just bugging me that the class talked up as “weak, but with enough untapped potential to become really powerful later” ends up being passive all along. What’s the point of the entire theoretical Page character arc if a Page with realized potential is still only a background player serving others?

I’m so glad you asked!  I’d been waiting for an opportunity to clarify this, and copy over some discussion I made on a forum a while earlier. :)

Even if Andrew hadn’t mentioned that the two ‘most passive classes’ tended male, there are still good reasons to believe that the Page fits as a passive Exploit class.  Or rather, reasons to believe that a passive counterpart to the Knight fits the explanation of the Page class we’ve seen so far.

First, let me talk about Knights.

ARADIA: the knight of time is not necessarily the tactician 
ARADIA: he is a powerful warrior class which exploits the flow of time as a weapon 

Contrast what Aradia did with what Dave did. Aradia spammed timelines en-masse, “Creating Time” if my role assignments have merit. Dave, however, “Exploited” it.

CG: ANYWAY, SHE AND DAVE DO A LOT OF FROG BREEDING, ACCELERATING THE PROCESS SIGNIFICANTLY BY EXPLOITING TIME TRAVEL, WITH HELP FROM ME AND KANAYA, SINCE WE WERE IN CHARGE OF FROG DUTIES IN OUR SESSION. 

CG: SHE AND DAVE RAN INTO JACK, WHICH I’M SURE HE MUST HAVE SAW COMING BECAUSE I’VE NEVER SEEN ANYONE EXPLOIT TIME TRAVEL SO SHAMELESSLY AS HIM, NOT EVEN ARADIA. 

What did this entail? Establishing ridiculous stable loops: rigging a stock exchange on the scale of super-trillions of boondollars, compressing weeks of frog breeding into a matter of hours, gathering intel on the future only to wrap his will intentionally into it, and shoving multiple coordinated time-selves into a single fight… without dooming himself! He wasn’t creating, destroying, or changing Time. He was just making the maximum possible use of the Time he had!

The “Exploit” class-pair are thus masters of their aspect’s use. A Knight takes their aspect and apply it in ways, or with skill, that nobody else would conceive. If the Page is its passive form… then they invite others to practice similar mastery, and eventually allow the aspect itself to be applied to its largest, most shocking potential! No wonder they’d be a slow, eventually tremendous class.

Especially slow because:

UU: while the more passive bard coUld be seen as “one who allows x to be destroyed, or invites destrUction throUgh x,” as if by the will of the aspect.

Their understanding of the limited amount of the aspect they have at their disposal is only granted by the opportunities at which it shifts and flows, reveals its whims and influence naturally.  A Knight would grab their aspect and grind with it immediately, sharpening up rather fast.  The Page must wait, and it’s a worthwhile price to pay.

(Vriska, who couldn’t wait, ended up tearing the Page in half.  She robbed him of mental clarity time after time when he’d just been building up adventurous courage, like the incident at her quest bed that left him crying and sleeping for most of the session, and eventually punched a hole through him and tossed him into a pit like garbage.  Thief: Tear into Page.  Paper puns.)

Here’s how I’d look at it:

  • Give a Seer her sword, and she’ll show you how to hone blades sharp enough to rend solid rock asunder.
  • Give a Mage his sword, and he’ll apply it in battle like a surgeon, twisting himself around other blades as if their attacks had been announced beforehand.
  • Give a Prince his sword, and he’ll shatter it in a king’s heart.
  • Give a Bard his sword, and whole armies will soon be swinging and breaking blades against each other.
  • Give a Sylph her sword, and she’ll mend both her allies’ swords and the allies attached to them.
  • Give a Maid her sword, and she’ll craft five dozen more.
  • Give a Witch her sword, and she can swing it as an axe against one to her right, then thrust it as a dagger against one to her left.
  • Give an Heir his sword, and others’ swords will bend, reshape, and move around him as if he were a nexus for their essence.
  • Give a Rogue her sword, and ally and enemy alike will find themselves with or without their swords at her whim.
  • Give a Thief her sword, and she’ll use it to hunt down a vast collection.
  • Give a Knight his sword, and he’ll cut down foes, mend armor, scale walls, unlock doors, perform alchemy, fell drawbridges, dice vegetables and stir stew, jumpstart cars, unclog his plumbing, clog an enemy’s plumbing, and perform circus entertainment… all with the same, solitary, unchanged sword. And when it finally breaks in half, he’ll use the hilt as a dagger and the tip as a doorstop.

And finally, if you give a Page his sword, he will train slowly.  Driven by the opportunities life hands him to use it, he’ll get better, stronger.  And as he does, he will share his enthusiasm with others, allowing his skill to encourage and bolster the wills and talents of his allies with their swords.  Given enough time… he will lead not just an army, but an army of Knights!

That leadership is involved is the key distinction, here.  Pages may be a very passive class focused on inspiration, but in the sense that leaders are inspirational and powerful as well:

He would rise through the ranks of the cavalreapers and assume command, having proven the most skilled and fearless of them. He would exhi8it a remarka8le pup8tion, the sort only recorded in myth, growing, or perhaps simply revealing, a striking pair of wings. His army thus inspired would spearhead a major re8ellion.

Given time to mature, the Page is much, much more than a Knight.

The Page, you see, is King Arthur!

 amateurcatalyst:

I am a Hero of Breath. I represent Spirit.
I am a Hero of Light. I represent Knowledge.
I am a Hero of Time. I represent Entropy.
I am a Hero of Space. I represent Creation.
I am a Hero of Life. I represent Health.
I am a Hero of Heart. I represent Self.
I am a Hero of Hope. I represent Willpower.
I am a Hero of Void. I represent Secrecy.
I am a Hero of Blood. I represent Unity.
I am a Hero of Mind. I represent Thought.
I am a Hero of Rage. I represent Emotion.
I am a Hero of Doom. I represent Circumstance.

amateurcatalyst:

I am a Hero of Breath. I represent Spirit.

I am a Hero of Light. I represent Knowledge.

I am a Hero of Time. I represent Entropy.

I am a Hero of Space. I represent Creation.

I am a Hero of Life. I represent Health.

I am a Hero of Heart. I represent Self.

I am a Hero of Hope. I represent Willpower.

I am a Hero of Void. I represent Secrecy.

I am a Hero of Blood. I represent Unity.

I am a Hero of Mind. I represent Thought.

I am a Hero of Rage. I represent Emotion.

I am a Hero of Doom. I represent Circumstance.

 Random lolita tier stuff because I can mostly and the idea won’t leave me alone.

Random lolita tier stuff because I can mostly and the idea won’t leave me alone.

 Next up, mid 16th century. This was much more fun to do than the Regency ones. Also super lazy colouring because I’m in pain and I just don’t care. There’s alot more I could say about these, but again- in pain, don’t care.
Anyways: Rogue of Light, Prince of Void, Witch of Doom, Page of Life, Slyph of Mind, Maid of Blood, Knight of Rage, Theif of Breath, Seer of Heart, Mage of Space, Bard of Time

Next up, mid 16th century. This was much more fun to do than the Regency ones. Also super lazy colouring because I’m in pain and I just don’t care. There’s alot more I could say about these, but again- in pain, don’t care.

Anyways: Rogue of Light, Prince of Void, Witch of Doom, Page of Life, Slyph of Mind, Maid of Blood, Knight of Rage, Theif of Breath, Seer of Heart, Mage of Space, Bard of Time

 Birch #740e0e (#ff1111)
Ritsika #ff3f06 (#fda917)
Mach #ad4d0c (#ff7f27)
Hummmy #cb8b07 (#fde517)
Williams #9f8a40 (#d0b144)
Zelde #c3c3c3 (#7f7f7f)
Galen #25c038 (#008000)
Yaa #00a2e8 (#99d9ea)
Sidney #140d9b (#0653b0)
Serafina #5c70bc (#720bf0)
Zeff #fc1d6b (#ea55ff)
Karena #cb0120 (#ec00ec)

Birch #740e0e (#ff1111)

Ritsika #ff3f06 (#fda917)

Mach #ad4d0c (#ff7f27)

Hummmy #cb8b07 (#fde517)

Williams #9f8a40 (#d0b144)

Zelde #c3c3c3 (#7f7f7f)

Galen #25c038 (#008000)

Yaa #00a2e8 (#99d9ea)

Sidney #140d9b (#0653b0)

Serafina #5c70bc (#720bf0)

Zeff #fc1d6b (#ea55ff)

Karena #cb0120 (#ec00ec)

 sinsoo:


Trolls and Kids MBTI chart!! :DTake the test here! To find out your type!Credits:This pony MBTI chart for the layout and inspirationThis site for the types descriptionsAnd Mintly for helping me along the way! 

Feel free to reblog with your type, and what character shares it! C:I’m an INTJ, so Rose for me. <3 

Since I gotta do this for all the land tests anyways…
Equius- Serafina
Aradia- Galen
Tavros- Ritsika
Rose- Williams
Gamzee- Zeff
Terezi- Mach
Vriska- Birch
John- Karena
Karkat- Sidney
Feferi- Hummy
Jade- Zelde

sinsoo:

Trolls and Kids MBTI chart!! :D
Take the test here! To find out your type!

Credits:
This pony MBTI chart for the layout and inspiration
This site for the types descriptions
And Mintly for helping me along the way! 

Feel free to reblog with your type, and what character shares it! C:
I’m an INTJ, so Rose for me. <3 

Since I gotta do this for all the land tests anyways…

Equius- Serafina

Aradia- Galen

Tavros- Ritsika

Rose- Williams

Gamzee- Zeff

Terezi- Mach

Vriska- Birch

John- Karena

Karkat- Sidney

Feferi- Hummy

Jade- Zelde

Titles part 2

Everybody got shuffled around because we’ve added in two new players. My quick little switching scheme ended up talking forever to work out because I’m trying to avoid canon titles @.@;; So more changes than I was expecting xD

Read More

2xknifekind:

(Don’t know your God Tier? Take the God Tier test here!)

My take on the God Tier and the way they are used in battle. None of these can be considered canon unless Hussie himself confirms it, either in comic or on his blog, so please do not consider them canon! Thank you! If you have any questions, feel free to send me an ask.

Heir: an offensive class that defends themselves using their aspects. More or less similar to a warrior, although it can vary between aspects. With offensive aspects, they use their aspect physically to attack the enemy and defend themselves. With supportive aspects, they use their aspect against the enemy by sending powerful physical attacks against said enemy that lowers the enemy’s defense (depending on the aspect).

Witch: an interchangeable class, Witches are dependent on their aspects, and they manipulate their aspect to benefit their team. Witches paired with offensive aspects typically serve as offensive players, but when paired with defensive / elemental aspects, they instead use their aspect to debuff the other team.

Seer: a supporting class, they root out the weaknesses of the opposing team and use the weaknesses against them. Different aspects define different ways of detecting and using the weaknesses, as well as what said weaknesses are. A Seer of Heart could see your innermost desires and crush them before your eyes, while a Seer of Doom could see the ways to go about ensuring your demise.

Knight: a defensive class, they defend others by using their aspect. Having low attack but high defense, Knights die more often in battle than other classes. A Knight combined with an offensive aspect will attack the enemy in order to let their friends flee if they are weaker, and a Knight combined with a defensive / elemental aspect will use that aspect to weaken the enemy instead of attack.

Thief: offensive tank. Similar to the Rogue class, but instead of giving the buffs to the team, they give the buffs to themselves and go all out on offensive against the opponent. Sometimes they steal their own ‘negative’ sides or emotions and give it to the other team, such as a Thief of Rage. A Thief of Rage would take their own rage and curse the other team with it, causing them to go beserk, while they become calm-minded and more prepared.

Maid: a supportive class that uses their aspect to power up other team members. Maids use their aspects to buff the team, such as Regen (for Life) or Haste (for Time). Often enough, however, they can also use this against the other team, weakening them for short periods of time so that stronger members of their own team can wipe the opponent out.

Prince: the most powerful offensive class. They are literally destroyers, with the highest physical attack and the lowest defense, and their aspect is what they ‘destroy’ in the other team. A simple but extremely dangerous class, Princes paired with offensive aspects deal extremely high physical damage, but when paired with defensive aspects, they can completely destroy a person from the inside out while keeping them very much alive.

Page: a supportive class that acts as a war medic, in a sense. They have the defensive abilities of a Knight but instead of using their aspect to protect, they use it to heal other members of their team, using their high defense to keep their own health high while expending themselves for the sake of their team members. Pages combined with offensive aspects use the typical healing qualities of the aspect, but when combined with defensive / elemental aspects, they use it to cheer on their friends, by taking away debilitating status effects instead of replenishing their health.

Sylph: an interchangeable class, Sylphs are known for being extremely powerful no matter what aspect they have. Players with this Tier are known for having surprisingly unusual qualities in their personality that one might not detect otherwise, and this reflects in their powers. Sylphs paired wait until they have low health to deal powerful physical attacks to the opposite team, while when paired with defensive aspects, they use their aspect to lower the health and defense of the opposite team slowly, almost unnoticeable, until they deal a sudden powerful physical attack to finish them off. While they are debilitating their enemies, however, Sylphs can also heal other members of their party, losing their own health in the process.

Rogue: an interchangable class, they steal buffs from the opposite team and bestow said buffs on their own team members, expending themselves in the process. Rogues serve as an expendable class due to the fact that they use their aspect in every way possible: to attack and steal. Any buffs stolen are automatically reversed on themselves in the process, but the reversal does not affect the other party members. Therefore, a Rogue of Life who stole Regen from the opposite team would inflict on themselves Curse (the opposite of Regen; drains life), but the other members would still get Regen.

Mage: a defensive class, Mages utilize their aspects to prevent negative effects to befall the team with surprising foresight. While Seers use their aspect to root out the weaknesses in the opposing team, Mages use their aspect to detect their own team’s weaknesses and prevent them from being exposed or used as a weapon. Mages with offensive aspects protect members of the team with low offense, while Mages with defensive aspects protect those with low defense.

Bard: the wildcard class. They aren’t offensive, nor defensive, nor supportive. They use their aspect to invite destruction, chaos, confusion and otherwise, and it’s truly different for each aspect. A Bard with a physical aspect utilizes their aspect to go berserk, causing chaos. A Bard with a defensive aspect unravels the aspect in the opposite team, destroying members from the inside out.

OFFENSIVE ASPECTS: Space, Breath, Mind, Rage, Doom, Light

DEFENSIVE ASPECTS: Blood, Heart, Time, Hope, Life, Void

Note on aspects: each aspect has healing qualities. Space heals physical wounds, Breath keeps players going despite very low health, Mind removes status effects as well as heals mentality, Rage can either calm players gone berserk or spur them into battle, Doom enhances the abilities of players, and Light bestows extra Luck on players to ensure more critical hits. Blood, Life, Heart, and Void heal health points. Hope removes status effects and heals mentality, and Time reverses physical wounds for a short period of time so that players can keep fighting.

MORE INFORMATION ON ASPECTS FOUND HERE: Part One, Part Two, Part Three, and Part Four

Credit for artwork: starboardabbey
Credit for gifs: defeatedart